AI Insights · Timothy · January 2022
Top 5 Survival Games Performance in Oceania Q4 2021
Explore the performance of the top 5 survival games on a unified platform in Oceania during Q4 2021, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2021, the top survival games in Oceania showcased varied performance metrics in terms of downloads, revenue, and active users. Here's a detailed look at how each of these games fared during this period.
Last Day on Earth: Survival from KEFIR saw a notable increase in weekly revenue, peaking at approximately $26K in late October and reaching around $30K in the week of December 20. Weekly downloads fluctuated, with a high of 2.4K in the last week of December. The trend in active users showed some variability, starting at about 7.8K in late September and ending around 7.5K by the end of the year.
Raft® Survival - Ocean Nomad by Survival Games Ltd experienced consistent weekly revenue, peaking at roughly $9K in early November. Downloads varied, with a noticeable drop to around 3.2K in mid-December. Active users saw a general decline from 20.5K in late September to about 16.6K by the end of December.
ARK: Survival Evolved from Studio Wildcard maintained a steady weekly revenue, peaking at approximately $4.7K in the week of December 20. Downloads showed a slight upward trend towards the end of the quarter, reaching around 1.8K in the last week of December. Active users remained fairly stable, ending the quarter at about 7.7K.
Frostborn: Action RPG by KEFIR had a peak revenue of around $4K in late October, with a general decline afterward, ending at approximately $2.8K in the last week of December. Downloads were relatively low, peaking at 459 in late September. Active users saw a slight decrease, ending the year at about 785.
LOST in BLUE from Volcano Force showed consistent weekly revenue, peaking at around $3K in late October and again in late December. Downloads fluctuated, with a peak of 4.2K in late September. Active users saw a slight increase towards the end of the year, ending at around 6.6K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.